| Year 1: Fundamental Knowledge | Economic Survival: Business Plan, Basic Design Principles, Economic Survival: Expo, Basic Drawing, Intermediate Drawing, Digital Literacy & Communication, Design Thinking and Psychology of Perception, Art & Design History, Professional Practices in Design, Typography, Cultural Studies & Semiotics, Basic Computer Graphics. |
| Year 2: Concentration | General Courses: Nusantara Visual Culture, Illustration & Applied Illustration, Design Research Method, Visual Brand Design, Persuasive Communication Design, Intermediate Computer Graphic, UI/UX Design, Design Exhibition, CV & Portfolio Design. Concentration: Graphic Design & Emerging Media New and Emerging Media Conceptual Photography Photography and Digital Imaging Board Game Design Surface Packaging Design Graphic Design Production Method Concentration: Animation and Game Basic & Intermediate Animation Photography and Cinematography Audio Visual Production Methods Advanced Computer Graphics Game Design Game Assets |
| Year 3: | Internship/Scholar/Mobility/Start-up Stream |

